Sunday 9 October 2016

Thunderbirds Path of Destruction review

Here's what you need to know; what was at first a successful day for the crew of the building sized Crablogger 1 turns into a nightmare as they lose control of the platform, sending it on a collision course with disaster, a disaster that only International Rescue can prevent, were it not for their lack of Intel on the machine now ploughing towards oblivion.

This is Thunderbirds 101, a big disaster approaches, and there's a small window of time to stop it, but things just find a way to go wrong all the time. This is also an episode I'd enjoy showing to an SJW, for it's not terribly flattering depiction of its setting and the people that reside in it, me not having a stick up my arse, I can just laugh at how stupid it is, and then enjoy the rest of this episode. Not since Pit of Peril has a machine in Thunderbirds been so cool to look at, and while Thunderbirds has its fair share of building sized vehicles, Crablogger 1 is easily one of the coolest. Unlike Pit of Peril however, there is no underground fire, the Crablogger isn't on its side and unable to move, it just can't be stopped, while the situation isn't as interesting, it still has the potential to be fun, and it does have some fun moments. Most scenes with the Crablogger are pretty cool, as it tears through trees and eventually buildings and walls, and as the platform ploughs through a town, levelling everything it touches, it's pretty enjoyably, in that simple way. This episode also has a brilliant, very tense finale as Scott, Virgil and Brains drain the Crablogger's fuel tank while it hangs precariously over a ledge, despite the lack of music during the sequence, the tension only grows as the fuel tank drains and more and more of the mountain starts to fall away underneath them. This episode has a mostly alright side plot of Penelope and Parker on the hunt for the guy who designed the Crablogger. This would have added to the episode in a more meaningful way were it not for 1 thing, and while I can usually at least understand odd little choices like this, I really don't get this one. They get his details by stunning a security guard and stealing the papers, which is good, they then go on to his house and have an absolutely great scene where Penelope gets the information at gun point, but in between these 2 good scenes is one where they help a random person out who's injured on the side of the road. It's not like it adds anything to the characters, and they don't even give the guy a name, so he's irrelevant, in that you have to look at it objectively, making it a waste of time in a very time sensitive situation, which is stupid. Really though it's a strange choice that's a blemish on an admittedly very enjoyable episode of Thunderbirds, the episode as a whole doesn't really add anything to the characters, which is certainly a step down from Atlantic Inferno, but the interesting situation and the riveting finale makes up for that, plus some basic destruction fun and a mostly well handled espionage subplot. I would recommend Path of Destruction, worth watching for sure.

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